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Overview

Audio designers compose music of various genres, create digital sound designs and acoustic special effects, realise speech productions and manage sound recordings with bands and ensembles. They write songs, orchestrate their own arrangements and develop digital musical instruments and apps. Audio designers work either freelance or are employed in a variety of industries

 

PROGRAMME STRUCTURE

1. SEMESTER

Basics - Theory & Practice I

In the first semester you will immerse yourself in the world of Audio Design. You will learn basic techniques of audio engineering, miking and recording. You'll also learn about the physics of acoustics and you'll be introduced to common DAW systems (Logic, Pro Tools, Ableton Live). In your first practical projects, you will learn how to dramaturgically build up your own pieces, to implement them compositionally and technically and to change their effect through sound design. In addition to a first excursion into popular music history, you will receive piano lessons to improve your routine on the instrument for your own compositional work.

 

2. SEMESTER

Basics - Theory & Practice II

  • Music Design II5
  • Lab II - Sound & Music Design5
  • Elective I5
  • Practical Project II5
  • Digital Signal Processing – Sound Synthesis & Effects5
  • Sound Studies5

In the second semester you will deepen your knowledge of music theory and practice. In the Sound Studies module you will analyse sound design, musical concepts and pieces and receive an introduction to scientific work. You will learn the basics of digital signal processing and apply your knowledge in first sound synthesis procedures. In the second semester you will also carry out a practical project (e.g. with students of the BA Audiovisual and Interactive Media)

 

3. SEMESTER

Applied Basics I

  • Composition I - Electronic Music5
  • Lab III - Audio design5
  • Studio II - Editing & Mixing5
  • Practical Project III5
  • Music Informatics5
  • Media Law (Music & Sound)5

In the third semester you will develop your own compositions and analyse current works. You will deal with the basics of music production and get to know the everyday studio life of an audio designer, design software-based musical instruments and interfaces. The Media Law module also teaches copyright law, trademark law and licensing

 

4. SEMESTER

Applied Basics II

  • Digital Scoring5
  • Studio III - Mastering & Mixing5
  • Elective II5
  • Practical Project IV5
  • Sound Agency5
  • Language OR Physiology / Prevention5

In the fourth semester you will learn the basics of arranging and hone your compositional skills. Also on the timetable: mastering, audio mixing and post-production in the studio.

 

5. SEMESTER

Internship or Study Abroad

In the fifth semester, you can take an internship at home or abroad or study abroad. The scope corresponds to a student workload of 750 hours each and is credited with 30 CP.

 

6. SEMESTER

Specialisation & Practice I

  • Lab IV - Sound & Space5
  • Instruments, Interfaces & Installations5
  • Elective III - Dept. Music & Sound5
  • Practical Project IV5
  • Focus Project I – Interdisciplinary5
  • Creative Strategies & Project Organisation5

In the sixth semester you decide on a project from the fields of music technology & art, music production, sound design or composition and thus choose your individual focus. Your focus project will be carried out in cooperation with the degree programs BA Audiovisual and Interactive Media and BA Creative Industries Management. You will learn to develop instruments and interfaces and dive into production techniques for 3D audio mixes and multi-channel systems. Building on this, you will consolidate your knowledge in a self-chosen module from the field of sound: music technology or sound design. Accompanying guest lectures and field trips will give you important stimuli from the industry and the opportunity to learn from the experiences of others

 

7. SEMESTER

Specialisation & Practice II

  • Game Audio / Film Music5
  • Elective IV - Dept. Music & Sound5
  • Focus Project II – Individual5
  • Competence Transfer5
  • Bachelor's Thesis10

Again, you choose a focus project, but now you carry it out independently as an individual project. A further specialization in the areas of game audio, film music & dramaturgy is possible. In addition, you will pass on your knowledge to younger semesters: in self-led basic courses you will train your didactic and pedagogical skills. At the end of the semester you will write your bachelor thesis

 

ENTRY REQUIREMENTS

  • General higher education entrance qualification (Abitur) or university of applied sciences entrance qualification (Fachhochschulreife)
  • CV
  • Artistic works: three one-minute MP3s as independent artistic works
  • Letter of motivation: why do you want to study audio design with us? What do you expect from your studies? Where do you see yourself in the future? (max. 2 pages)
  • Copy of your identity card or passport

 

ENGLISH  LANGUAGE REQUIREMENT

  • Pearson English Test Academic (PTE-A) 59 points
  • Duolingo 95 Pts
  • TOEFL 87 ibt (direct recording)
  • TOEFL 79 - 86 ibt (with additional agreement)
  • TOEIC 785 (Listening/Reading 785, Speaking 160, Writing 150)
  • IELTS (academic) 6.5 average - deviations from this rule are governed by the current version of the Language Centre's guidelines
  • CAE (grade A, B, or C)
  • CPE (grade A, B or C)
  • FCE (grade A, B or C)

 

 


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